With the start of 2012, we’ve decided to make indiemapper free to use. Since indiemapper launched in 2010, our business has grown and changed to where supporting and maintaining indiemapper is no longer a major part of what we do at Axis Maps every day. We’re making indiemapper free so that it can continue to exist as a useful tool for map-makers while freeing us up to be as awesome as possible at our custom cartography business.
To allow us to give it away for free, we’re scaling back what indiemapper does. We’ve removed all account-based online functionality including usernames / passwords, cloud storage, and map sharing. Everything else, we’ve left as is. The map-making process is still the same except you don’t have to log in AND you need to export your map before you close your browser. We’re also moving our support operations over to GetSatisfaction to let the community of indiemapper users share their knowledge amongst themselves.
We’re really happy about this change and we hope you are too. If you have any questions about the new direction of indiemapper, please let us know in the comments.
After months and months of non-stop design and development, the release of indiemapper is imminent. We’re all palpably excited about this product and can’t wait to get it in everyone’s hands. Thanks to everyone who has provided their invaluable expertise and enthusiasm along the way.
We’ll be spending the next 12 days fine-tuning indiemapper for launch. You can head over to http://indiemapper.com for full details. Also, be sure to follow @axismaps on twitter as we start to introduce you to all the new stuff we’ve been working on.
Without further delay, I’d like to present to you an introduction to indiemapper:
If you’ve been wondering why our blog has been a little quieter as of late, let me present to you the reason: Indiemapper. It’s our web-based mapping application built to help you make great looking maps from digital data FAST. It’s not quite ready for release yet but I did want to share with you a 3 minute overview screencast and 3 sweet looking maps made using indiemapper. As always, check out http://indiemapper.com for more details and information.
PS – Thanks to everyone who came out to our NACIS session and PCD demo. Your feedback and enthusiasm has been invaluable!
Looking for a more in-depth view into map projections and indieprojector? Head over to the indiemapper blog to read Andy’s post about working with geographic projections in ActionScript 3. There’s a basic round-up of getting geo-data into Flash with simple projection support and a more detailed discussion about some of the challenges encountered with re-centering and polygon splitting.
It’s a must-read if you’re thinking about rolling your own geographic projection-support in AS3!
Today, we are pleased to announce the release of our free geographic projection and data conversion tool: indieprojector.
For indieprojector, we took three core indiemapper features:
SHP / KML import
… and combined them into a single stand-alone web application. Indieprojector lets you load multiple SHP or KML files, reproject them to one of 11 geographic projections and export them to SVG for use in a vector graphics editing program. We’ve also included lots of information on each projection plus filtering tools to help you select the best projection for your individual project.
We’re very excited to be offering a preview of indiemapper before it’s release at the end of the summer and we hope indieprojector is useful for your day-to-day mapping work. Check out the indieprojector screencast and please take some time to give us some feedback and let us know what you think. We look forward to hearing from you.
We are very pleased to announce the launch of indiemapper.com. Indiemapper is a project that is very near and dear to our hearts. When we were starting as a company or even before that at the University of Wisconsin, we constantly talking about the tools available to us as cartographers. Talking might be putting it lightly… we were complaining.
The same things were coming up time and time again. Why is it so hard to make a simple map from digital data? Why did we need to keep PC’s around when all of our design work was done on Macs? Why was all the current software so expensive when we were only using 10% of its total functionality?
At the same time, we were building some great online tools built for cartography. Ben was building TypeBrewer to help map-makers understand and make better choices with typography. Mark had built ColorBrewer a few years earlier when he was back at Penn State. Dave was working on bringing usable UI controls to temporal and geographic visualization in BallotBank. These programs were built on expert content, usability and accessibility. Why weren’t web-based tools like this available within a the map-making environment?
Flash forward to the spring of 2008. Indiemapper began as a proof-of-concept built by Andy and Zach Johnson during their free time. They wanted to see just how much of the cartographic capabilities of GIS could be moved online using Flash. As it turns out, quite a lot. Originally, we thought that this would be a great code repository from which we could draw ideas and code to build into maps we were making for clients. Then it all came together. Indiemapper was so close! Andy’s original work proved it could be done. We could finally build the application that we ourselves had been wanting for all these years!
Indiemapper is still in development and there’s a lot we’re still learning about the final product. We’re re-coding that original prototype from the ground up to make it robust enough for professional cartographers in a production environment. We’ve redesigned the UI and built in expert choices (colors from ColorBrewer, type from TypeBrewer, data classification, etc) to make it easy for novice map-makers to produce great looking maps quickly.
We know that there are lots of people like us who are frustrated by the current available tools because of their price or their functionality. We’re confident indiemapper is for you and will find a place in your mapping workflow.