Author Archive for dave

Indiemapper Launches April 12th, 2010

After months and months of non-stop design and development, the release of indiemapper is imminent. We’re all palpably excited about this product and can’t wait to get it in everyone’s hands. Thanks to everyone who has provided their invaluable expertise and enthusiasm along the way.

We’ll be spending the next 12 days fine-tuning indiemapper for launch. You can head over to http://indiemapper.com for full details. Also, be sure to follow @axismaps on twitter as we start to introduce you to all the new stuff we’ve been working on.

Without further delay, I’d like to present to you an introduction to indiemapper:

Updates from indiemapper.com

If you’ve been wondering why our blog has been a little quieter as of late, let me present to you the reason: Indiemapper. It’s our web-based mapping application built to help you make great looking maps from digital data FAST. It’s not quite ready for release yet but I did want to share with you a 3 minute overview screencast and 3 sweet looking maps made using indiemapper. As always, check out http://indiemapper.com for more details and information.

PS – Thanks to everyone who came out to our NACIS session and PCD demo. Your feedback and enthusiasm has been invaluable!

Indiemapper Overview Screencast

30-day Precipitation Totals

Idiemapper - Precipitation

Europe at Night

Indiemapper - Europe at Night

2008 Election Results by County Population

Bivariate Election

[Cartogrammar] Simple shapefile drawing in ActionScript 3

Need a quick and easy way to get shapefiles into your AS3 project? Fear not! Over on his blog, Andy has posted a set of supplemental classes to Edwin van Rijkom’s SHP code library. It’s a simple solution that will help you get from data to interactive map faster than ever.

Link: Simple shapefile drawing in ActionScript 3 (via Cartogrammar)

[Indiemapper] How indieprojector shaped the world

added edge points

Looking for a more in-depth view into map projections and indieprojector? Head over to the indiemapper blog to read Andy’s post about working with geographic projections in ActionScript 3. There’s a basic round-up of getting geo-data into Flash with simple projection support and a more detailed discussion about some of the challenges encountered with re-centering and polygon splitting.

It’s a must-read if you’re thinking about rolling your own geographic projection-support in AS3!

Link: How indieprojector shaped the world (via indiemapper blog)

[Indiemapper] Announcing: indieprojector

Today, we are pleased to announce the release of our free geographic projection and data conversion tool: indieprojector.

For indieprojector, we took three core indiemapper features:

  1. SHP / KML import
  2. Geographic projections
  3. SVG export

… and combined them into a single stand-alone web application. Indieprojector lets you load multiple SHP or KML files, reproject them to one of 11 geographic projections and export them to SVG for use in a vector graphics editing program. We’ve also included lots of information on each projection plus filtering tools to help you select the best projection for your individual project.

We’re very excited to be offering a preview of indiemapper before it’s release at the end of the summer and we hope indieprojector is useful for your day-to-day mapping work. Check out the indieprojector screencast and please take some time to give us some feedback and let us know what you think. We look forward to hearing from you.

Enjoy indieprojector!

UPDATE: A new version of indieprojector has been released which includes support for NetworkLink tags in KML, layer re-ordering and various minor UI and bug fixes.

indieprojector

[Cartogrammar] Accidental map projections

If you want to make an omelette, you’re going to have to break some eggs, and if you want to code geographic projections, you’re going to have to bend the world. Here’s a look at the Axis Maps blooper reel courtesy of Cartogrammar developer Andy Woodruff’s blog. Enjoy!

Link: Accidental map projections (via Cartogrammar)

Azimuthal Redux

SXSW: Axis Maps Roadshow

A couple weeks ago I was lucky enough to get invited to the SXSW Interactive conference to speak on a panel called Neocartography: Design and Usability Evolved. Here are some collected thoughts I had from running through the panel again in my head.

Do you need a cartography degree to make maps? As the only trained cartographer on the panel, they just couldn’t wait to ask me this question (could I really say that Stamen’s “non-cartographers” shouldn’t be making maps?). I gave the popular answer, “No,” but with a caveat: “You just need to care about cartographic design.” Elegant design and clear communication are universal to all aspects of design. Cartographers have a slight leg up in the map game because we’ve been using our design chops to get good at applying these universal concepts to maps, but concepts like subtle use of color, visual heirarchy and map / UI composition can directly be applied from graphic design to map design. Incidentally, this is the hardest stuff to teach to cartography students. However, there is a lot of cartographic design that is uniquely geographic. Issues like projections, thematic symbolization and generalization don’t exist outside of maps and largely exist because of the challenges of representing a complex world on a small, flat piece of paper. These same issues remain even moving from paper to the computer screen, but unfortunately they are largely ignored. On a preachy note, I think it is our responsibility as cartographers to CONSTRUCTIVELY engage ourselves with the new mapping discourse.

What’s with neocartography? Neocartography is a tricky definition (one that I think is changing every day) so take the coward’s way out and define it as:

You know… the Where2.0 crowd.

But “Where2.0″ covers it pretty well. Location (that’s the where) is EVERYTHING. It’s an on-demand (that’s the 2.0) reference-map world where apps need to know WHAT you’re looking for so they can tell you WHERE it is. A lot of cartographers (especially those educated in Geography) probably feel disengaged with the new movement because they are looking for “Why3.0.” We want to make thematic maps that explain the world instead of just locating a tiny part of it. And unbelievably, with two people on the panel who helped build it, we never showed off Geocommons Maker and its thematic mapping to the audience. We could have started the Why3.0 movement then and there!

What about the 9,000 lb Google shaped elephant in the room? Instead of listening to me prattle on about projections and choropleth classification schemes, it seemed like the audience would rather hear what Google, represented by Elizabeth, their Maps UX Designer, had to say about mapping. Me too. Even though we are both making maps on the Internet, our issues couldn’t be more different. Where we can agonize over cartographic and UI issues, Google constantly needs to consider issues of scalability. With their maps viewed by millions of people (horrible problem to have, right?), design decisions take on massive significance. The UI and interactivity set worldwide expectations on what an interactive map should be (look at panning / zooming controls on all the major map providers to see their influence). They’ve become masters of the universal elements of cartographic design but have not addressed (or have been constrained by) the uniquely cartographic issues. Because Google sets the tone for mapping on the web, the web-mapping community has believed that these issues cannot or should not be dealt with.

Anything else? Just a couple things:

  • Cloudmade and OpenStreetMap are going to be huge. They are going to improve the state of cartography on the web and engage both experts and the public with mapping in entirely new ways. 
  • GPS is coming to social networks. This is going to be MASSIVELY HUGE. In 3 years, “location-aware” won’t be a buzzword anymore, it will be an assumed feature. There is going to be insane amounts of spatial data and I, for one, cannot wait to face all of the display challenges it’s going to pose.
  • Stamen kicks ass and they’ve set the bar high for top-shelf online mapping. It’s hard to share a stage with Mike Migurski when he has such awesome maps and visualizations at his disposal. What a show-off.
  • It was great to meet Elizabeth and some of the Google Maps team. I wish I could have pried more Google secrets from them but they’re too tight-lipped.
  • Andrew Turner at FortiusOne is one of the most plugged-in, active people working in the neocartography field. Thanks to him for putting together a great panel and keeping us in line.
  • Everyone at SXSW had an iPhone.
  • Everyone communicated via Twitter.
  • Favorite quote: “The difference between unemployed and self-employed is only in your head.”
  • Favorite panel: How to Give Better Presentations – To unfairly summarize, be gimmicky to get people’s attention, play to their emotions, and don’t split their attention between what they see and what they hear.
  • I honestly cannot recommend this conference enough. Getting to be around the leaders in the technology field was an unbelievably energizing experience. I met some wonderful and inspiring people and I could feel the world changing over those five days.

Indiemapper

Dear Map-Enthusiast,

We are very pleased to announce the launch of indiemapper.com. Indiemapper is a project that is very near and dear to our hearts. When we were starting as a company or even before that at the University of Wisconsin, we constantly talking about the tools available to us as cartographers. Talking might be putting it lightly… we were complaining.

The same things were coming up time and time again. Why is it so hard to make a simple map from digital data? Why did we need to keep PC’s around when all of our design work was done on Macs? Why was all the current software so expensive when we were only using 10% of its total functionality?

At the same time, we were building some great online tools built for cartography. Ben was building TypeBrewer to help map-makers understand and make better choices with typography. Mark had built ColorBrewer a few years earlier when he was back at Penn State. Dave was working on bringing usable UI controls to temporal and geographic visualization in BallotBank. These programs were built on expert content, usability and accessibility.  Why weren’t web-based tools like this available within a the map-making environment?

Flash forward to the spring of 2008. Indiemapper began as a proof-of-concept built by Andy and Zach Johnson during their free time. They wanted to see just how much of the cartographic capabilities of GIS could be moved online using Flash. As it turns out, quite a lot. Originally, we thought that this would be a great code repository from which we could draw ideas and code to build into maps we were making for clients. Then it all came together. Indiemapper was so close! Andy’s original work proved it could be done. We could finally build the application that we ourselves had been wanting for all these years!

Indiemapper is still in development and there’s a lot we’re still learning about the final product. We’re re-coding that original prototype from the ground up to make it robust enough for professional cartographers in a production environment. We’ve redesigned the UI and built in expert choices (colors from ColorBrewer, type from TypeBrewer, data classification, etc) to make it easy for novice map-makers to produce great looking maps quickly.

We know that there are lots of people like us who are frustrated by the current available tools because of their price or their functionality. We’re confident indiemapper is for you and will find a place in your mapping workflow.

Looking forward to making maps with you,

Axis Maps LLC

ColorBrewer 2.0

I love ColorBrewer. All of us here at Axis rely on it almost daily and it’s helped us to make nice looking maps quickly; and that’s what good tools do, they make their users look really good at their jobs.

7+ years later, ColorBrewer is due for some changes and Cindy Brewer has been kind enough to ask us to hold the scalpel. Nothing major. Same great color schemes (of course), but a new interface and some new functionality to help ColorBrewer’s 2000 visitors per week get the most out of the experience.

We’re in the early stages of planning this project but we though we would open this up for some discussion amongst the ColorBrewer-using, Axis Maps Blog-reading masses.

QUESTION: What would you like to see in the new version? What should remain untouched? What do you love? What do you wish was done better?

Let us know your thoughts in the comments. Thanks!